With the release of Unity 5, we’ve finally access to proper lighting, previously only available in the Pro version. Here’s what the first level looked like with directional light:
We’ve now been able to disable the directional light without which most of the level was much too dark and replace it by a light at the position of the player. You can see that it improves the contrast:
With Unity 5, we also gained access to camera filters, here’s the same level with a bloom filter:
It makes the game much more dream-like, while keeping the framerate to 30 fps.