Here you can see hexagonal tiles of various heights, using the editor we switch from one tile to another, if the tile elevation is too low the tile becomes underwater. It’s possible to randomly generate a new map too and save them to file.
Here you can see hexagonal tiles of various heights, using the editor we switch from one tile to another, if the tile elevation is too low the tile becomes underwater. It’s possible to randomly generate a new map too and save them to file.