Openhood

Prototype 01 - RTS movements

We decided to start playing with small prototypes for the web, the first one is about RTS melee movements.

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This prototype does not include mobile controls, better experience on desktop.

Objective: Defeat waves of enemies, each wave is 20s and spawn 3 enemies. Escaping is not the best approach!

Units automatically attack enemies when in melee range.

Left click over a unit - select unit

Left click + drag - multiple units selection

Right click - move selected units

Credits

Art assets: from the STRANDED bundle by Penusbmic.

Game engine: Godot version 4.4

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