Openhood

Prototype 02 - Input controls

This second prototype builds upon the previous one adding a ranged attack unit, a level larger than the screen.

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Objective: Defeat waves of enemies, each wave is 20s and spawn 3 enemies. Escaping is not the best approach!

Units automatically attack enemies when in range. Two types: Archer and Warrior.

Keyboard/Mouse/Touchpad controls

Left click over a unit - select unit

Left click + drag - multiple units selection

Right click - move selected units

WASD (or equivalent on your keyboard) or arrows or Swipe with two fingers (on touchpad) - move camera

Touch screen controls

Touch over a unit (when none selected) - select unit

Touch + drag - multiple units selection

Touch - move selected units

Swipe with two fingers - move camera

Gamepad controls

For the gamepad to be enabled you have to press any key first.

Xbox A or Sony Cross or Nintendo B - start game

Left stick - move cursor

Xbox A or Sony Cross or Nintendo B - selection mode

Xbox RT or Sony R2 or Xbox B or Sony Circle or Nintendo A - move selected units

Right stick - move camera

Credits

Art assets: from the STRANDED bundle by Penusbmic.

Cursor and buttons: from Cursor Pixel Pack and Input Prompts Pixel 16× by Kenney.

Copyright © 2025 Openhood SARL